NOTE: The level of detail is very low (although in some areas I still can't help but get carried away, as you'll see) due to the fact the when scaled into the scene, they will be no bigger than a thumbnail (and in some cases, even as small as an ant!) so I decided to leave out unnecessary details. Also, as it is just the one scene, I'm trying to make a conscious effort to limit my polygon count, as the view port is already lagging quite a lot.
Front
Side
Back
WireFrame
Details
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